Tag: future of work

  • When Software Becomes the Organization

    When Software Becomes the Organization

    Reading Time: 3 minutes

    Once upon a time, software was secondary within companies. It managed payroll, stored documents, tracked tickets and generated reports. Strategy resided in leadership meetings, culture existed in individuals and systems lurked quietly out of sight.

    That era has ended.

    Software these days does a lot more than facilitate work: It’s how work gets done. In a lot of organizations, the real structure is not in org charts or policy documents. It exists in workflows, permissions, automated rules, dashboards and decision engines.

    In small but profound ways, the software is now the organization.

    The Invisible Architecture Shaping Behavior

    Every system bakes in assumptions about how work should happen. Who can approve a request? The maximum time that a job is allowed to be pending. What metrics count, and what is out of sight.

    The behavior they institute becomes more regularized over time than any messages from leadership ever could.

    As approvals start to be based on a series of layers, caution becomes how things are usually done.

    With real-time performance monitoring, that urgency becomes a habit.

    If exceptions are difficult to log, then issues quietly get side-stepped instead of lifted up.

    All of this is not happening because people don’t have a sense of urgency. It occurs because systems reward conformity and punish deviation. The organization is gradually adapting to the logic of software.

    From the Logic of Man to the System Logic

    While human judgment is replaced by system logic as organizations scale. The standardization of course offers efficiency, predictability and control.

    But something is lost in the shuffle.

    Choices that used to be made out of context, in conversation, from experience are now made via a dropdown list, an automated process and validation rules. Ambiguity’s not talked about – it’s chained up.

    This is fine for stable worlds. It does not work well in dynamic ones.

    When circumstances evolve but systems fail to, organizations are effectively making decisions based on outdated assumptions. Teams adhere to workflows even when they make no sense except that it’s harder not to do so. Efficiency becomes to lethargy.

    Culture Is Written Into Code

    Culture is often described in terms of values, the tone set by the leadership or employee behavior. But culture, in modern organizations, also resides inside software.

    It resides in what the system is measuring.

    It resides in what it inflates.

    Instead, it resides in that which it silently bypasses.

    When systems measure activity not results, busyness more than impact is served.

    If risk reporting is voluntary, optimism triumphs over realism.

    When feedback loops are laggy, learning is accidental.

    Employees, over time, don’t adjust themselves to mission statements; they adapt to system signals. Culture is less about what leaders say, and more about what the software insists.

    When No One Owns the Decision

    Blurred accountability (or: “the election problem”) One of the most insidious effects on software-driven organizations.

    “Decisions become opaque and ownership becomes murky in systems like this,” Cartes said. Was it a decision leadership made — or was it used as the default setup? Was an outcome purposeful — or just the consequence of an automated rule?

    When things go badly, organizations generally find it difficult to respond simply to a fundamental question: Why did we do this?

    Without accountability the ownership of system logic, AI models, and automated workflows turns ambiguous. That’s the way of systems not designed to have humans be responsible.

    The Rise of Organizational Rigidity

    Oddly enough the software that’s supposed to increase agility just actually slows it down.

    With complex workflows, modifying them is risky and time-consuming. Teams are hesitant to change rules because consequences further down the line are not clear. Temporary fixes become permanent workarounds. After a while, organizations don’t stop changing — not because they decide not to change anymore, but because their systems can’t support it.

    The organization is highly optimized for a previous iteration of itself.

    Designing Organizations, Not Just Systems

    The answer isn’t less software. It is a more intentional design.

    Organizations will have to start thinking about software as organizational architecture, not just infrastructure. It means continually asking hard questions:

    • For what behaviors are our systems providing incentives?
    • What decisions have we delegated to the machine with no clear owner?
    • Where have we exchanged judgment for expediency?
    • How adaptable can our systems be, as strategy shifts?

    Best in class organizations review the workflow in the same way they would a strategy. They audit the assumptions built into systems. They design for flexibility, not just efficiency.

    Most of all, they prevent human beings from outsourcing accountability — even if computers help.

    Why This Matters More With AI

    The more that AI is dictating decisions, the higher the stakes. AI doesn’t just run logic; it learns from patterns and reinforces them.

    When they are poorly designed, AI delivers a speed boost to existing problems. If designed with intention, it magnifies good judgment.

    Trust, flexibility and clarity don’t automatically result from sophisticated technology. And they come from systems that are responsible, transparent and designed to evolve.

    Final Thought

    Organizations lose sight of their mission not through lack of caring.

    They go astray because systems quietly take control.

    When software becomes the organization, the competitive edge isn’t about having the latest tools — it’s about designing those tools with intention.

    The future will belong to groups that embrace this fact:

    Every line of code is a leadership decision as well.

    Connect with Sifars today to schedule a consultation 

    www.sifars.com

  • Measuring People Is Easy. Designing Work Is Hard.

    Measuring People Is Easy. Designing Work Is Hard.

    Reading Time: 4 minutes

    Most organizations are fantastic at measuring people. They define metrics, create dashboards, schedule reviews and doggedly track targets. Labour time, outcomes, utilisation rates and KPIs may all represent productivity. As an outsider looking in, it seems like performance is a tightly-scripted process.

    However in spite of all this measurement, many organisations wrestle with the same enduring issues: work feels transacted not deep; teams are ripped, outcomes fall shy and high performers burn out. That raises an uncomfortable question: if you’re so good at measuring, why does productivity still fail?

    The answer is simple, if not easy: it’s far easier to measure people than to design work.

    The Comfort of Measurement

    Measurement feels reassuring. Numbers give the illusion of control. When leaderships can look at charts, scores and ranks then there is this air of objectivity to how performance are being managed.

    Most organisations invest heavily in:

    • Individual performance metrics
    • Time and activity tracking
    • Output-based targets
    • Review and appraisal frameworks

    These are well-known systems, scalable and easy to standardise. They also shift responsibility downward. When things don’t work out, the temptation is to assume that the problem is one of effort rather than that of how work itself is organized.

    Why Measurement Rarely Fixes Productivity

    The issue with measurement is that it’s not bad but it’s insufficient. Deciding what to do with them doesn’t magically make work flow better through an organisation.

    People who never work on bad design suffer too. Responsibilities are fragmented, dependencies are muddy, priorities change frequently and decisions lag. There, quantity often serves as a catalyst of symptoms rather than causes.

    People are rated, coached and pushed harder, yet the underlying friction that was holding you back is allowed to fester.

    Work Design: The Secret to Productivity

    Designing work is deciding how jobs are arranged, how tasks are allotted and how decisions course through the organisation. “An ideology of effort dispensates or multiplies,” he said.

    Badly performed work often rears its ugly head as:

    • Constant context switching
    • Excessive coordination and handoffs
    • Unclear ownership and accountability
    • Work pending approvals and no Progress.

    None of these problems is addressed by better measurement. They require intentional design.

    Why It’s So Much Easier to Make Decisions About Someone Else’s Work

    Unlike measurement, work design makes organisations uncomfortable in the face of inconvenient truths. It forces leaders to question structures, practices and decision rights that have been part of the company for years.

    The design of work at its best raises other questions that are harder to answer:

    • Who truly owns this outcome?
    • Where’s work slowing? And why?
    • Which ones are adding value, and which are just there because of repetition?
    • Which decisions should get made closer to the execution?

    These three questions challenge hierarchy, routine and control. As a result, many organizations tend to measure the people instead.

    When Measurement Becomes a Distraction

    Over-measurement can actively harm productivity. When people are judged based on narrow measures like these, they will optimize for the metric and not for the goal we actually want to accomplish. Partnerships are hurt, risks are shunned, and short-term results trump long term value.

    Work in those places… work becomes performance. The activity picks up, but the influence does not. Teams cross fingers to prove they are productive, instead of simply being productive.

    Measurement is then distracting from the real work of improvement.

    The Human Toll of Poor Work Design

    When work is poorly designed, people absorb the waste. They work late, patch over gaps and bend around broken processes. Initially, this looks like commitment. It eventually demoralizes and alienates people.

    It is the high performers who start feeling this pressure first. They are given more work, with more complexity and more ambiguity. Eventually, they crash or break down or leave — not because they cannot handle the job but because it’s impossible to keep at that pace.

    Moving Its Gaze from People to Work

    Productivity increasing organizations are those that stop looking at individuals and start focusing on a better system of work.

    This means paying attention to:

    • How work flows across teams
    • Where decisions get delayed
    • How priorities get made (and remade)

    Whether the functions are such that roles can be designated or muddied

    Good design naturally leads to better performance. This creates a mentality where measurement is supportive, not punitive.

    A Model of Better Work Design

    Good work Places have some things in common.

    • Clear ownership of outcomes
    • Fewer handoffs and dependencies
    • Decision-making authority aligned with responsibility
    • Procedures that create, rather than minimize friction

    People are not needed to keep an eye on such systems. Productivity does not manifest in hours, productivity shows up in results.

    How Sifars Approaches Productivity Differently

    We believe at Sifars that problems of productivity are rarely problems with people. They are design problems. 

    Shaping work: an examination of the ways in which we divide up and structure work, make decisions and design systems that do – or don’t – support performance.

    We’re dedicated to helping leaders go beyond just measurement to intentional work design that drives clarity, pace and sustainability.

    Conclusion

    It will always be easier to measure people than it is to design work. It’s quicker, it memorizes and it disrupts less. But it is also less powerful.

    After all, real productivity gains accrue from deliberately shaping environments in which it’s easy to do good work and hard to do bad work.

    Work designIf organisations can get the work design right, then individuals don’t have to be pushed.

    They perform.

    If your company monitors performance closely but still finds productivity lagging, the problem may not be effort — it may be how work is constructed.

    Sifars enables organisations to reimagine the design of work, flow of decisions, and execution models so that effort translates into real impact.

    👉 Chat to us about how stronger work design can reboot sustainable performance.